all repos — searchix @ d2962720cfd4b4f022ccd564f39189db1ccfa0b7

Search engine for NixOS, nix-darwin, home-manager and NUR users

internal/nixdocs/variable/var.go (view raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
//nolint:wrapcheck
package variable

import (
	"bytes"

	"github.com/yuin/goldmark"
	"github.com/yuin/goldmark/ast"
	"github.com/yuin/goldmark/parser"
	"github.com/yuin/goldmark/renderer"
	"github.com/yuin/goldmark/renderer/html"
	"github.com/yuin/goldmark/text"
	"github.com/yuin/goldmark/util"
)

// Node represents a variable reference node in markdown AST.
type Node struct {
	ast.BaseInline
	VarName []byte
}

// Inline implements ast.Inline interface.
func (n *Node) Inline() bool {
	return true
}

// Kind implements ast.Node.Kind interface.
func (n *Node) Kind() ast.NodeKind {
	return KindVar
}

// Dump implements ast.Node.Dump interface.
func (n *Node) Dump(source []byte, level int) {
	ast.DumpHelper(n, source, level, map[string]string{
		"VarName": string(n.VarName),
	}, nil)
}

// KindVar is a NodeKind for variable nodes.
var KindVar = ast.NewNodeKind("Var")

// Parser is a Goldmark inline parser for parsing variable nodes.
//
// Variable references have the format {var}`pkgs.virtualbox` which will be rendered as
// a var HTML element with the variable name.
type Parser struct{}

var _ parser.InlineParser = (*Parser)(nil)

// Trigger reports characters that trigger this parser.
func (*Parser) Trigger() []byte {
	return []byte{'{'}
}

// Parse parses a variable node.
func (p *Parser) Parse(_ ast.Node, block text.Reader, _ parser.Context) ast.Node {
	line, segment := block.PeekLine()

	// Check if we have enough characters for {var}`
	if len(line) < 6 || line[0] != '{' {
		return nil
	}

	// Check for {var}` prefix
	if !bytes.HasPrefix(line, []byte("{var}`")) {
		return nil
	}

	// Skip the {var}` prefix
	line = line[6:]
	start := segment.Start + 6

	// Find the closing backtick
	endPos := bytes.IndexByte(line, '`')
	if endPos < 0 {
		return nil
	}

	// Extract the variable name
	varName := line[:endPos]
	if len(varName) == 0 {
		return nil
	}

	// Create the node
	n := &Node{
		VarName: varName,
	}

	// Set the text segment to include the entire {var}`name` text
	textSegment := text.NewSegment(segment.Start, start+endPos+1)
	n.AppendChild(n, ast.NewTextSegment(textSegment))

	// Advance the reader past this node
	block.Advance(6 + endPos + 1) // {var}` + name + `

	return n
}

// HTMLRenderer is a renderer for variable nodes.
type HTMLRenderer struct {
	html.Config
}

// NewHTMLRenderer returns a new HTMLRenderer.
func NewHTMLRenderer(opts ...html.Option) renderer.NodeRenderer {
	r := &HTMLRenderer{
		Config: html.NewConfig(),
	}
	for _, opt := range opts {
		opt.SetHTMLOption(&r.Config)
	}

	return r
}

// RegisterFuncs implements renderer.NodeRenderer.RegisterFuncs.
func (r *HTMLRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) {
	reg.Register(KindVar, r.renderVar)
}

func (r *HTMLRenderer) renderVar(
	w util.BufWriter,
	source []byte, //nolint:revive
	node ast.Node,
	entering bool,
) (ast.WalkStatus, error) {
	if !entering {
		return ast.WalkContinue, nil
	}

	n := node.(*Node)

	if _, err := w.WriteString("<var>"); err != nil {
		return ast.WalkStop, err
	}

	if _, err := w.Write(n.VarName); err != nil {
		return ast.WalkStop, err
	}

	if _, err := w.WriteString("</var>"); err != nil {
		return ast.WalkStop, err
	}

	return ast.WalkSkipChildren, nil
}

// Extension is a goldmark extension for variable references.
type Extension struct{}

// Extend implements goldmark.Extender.Extend.
func (e *Extension) Extend(m goldmark.Markdown) {
	// Register the parser
	m.Parser().AddOptions(
		parser.WithInlineParsers(
			util.Prioritized(new(Parser), 100),
		),
	)

	// Register the renderer
	m.Renderer().AddOptions(
		renderer.WithNodeRenderers(
			util.Prioritized(NewHTMLRenderer(), 500),
		),
	)
}

// New returns a new variable extension.
func New() goldmark.Extender {
	return &Extension{}
}