internal/nixdocs/variable/var.go (view raw)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 | //nolint:wrapcheck package variable import ( "bytes" "github.com/yuin/goldmark" "github.com/yuin/goldmark/ast" "github.com/yuin/goldmark/parser" "github.com/yuin/goldmark/renderer" "github.com/yuin/goldmark/renderer/html" "github.com/yuin/goldmark/text" "github.com/yuin/goldmark/util" ) // Node represents a variable reference node in markdown AST. type Node struct { ast.BaseInline VarName []byte } // Inline implements ast.Inline interface. func (n *Node) Inline() bool { return true } // Kind implements ast.Node.Kind interface. func (n *Node) Kind() ast.NodeKind { return KindVar } // Dump implements ast.Node.Dump interface. func (n *Node) Dump(source []byte, level int) { ast.DumpHelper(n, source, level, map[string]string{ "VarName": string(n.VarName), }, nil) } // KindVar is a NodeKind for variable nodes. var KindVar = ast.NewNodeKind("Var") // Parser is a Goldmark inline parser for parsing variable nodes. // // Variable references have the format {var}`pkgs.virtualbox` which will be rendered as // a var HTML element with the variable name. type Parser struct{} var _ parser.InlineParser = (*Parser)(nil) // Trigger reports characters that trigger this parser. func (*Parser) Trigger() []byte { return []byte{'{'} } // Parse parses a variable node. func (p *Parser) Parse(_ ast.Node, block text.Reader, _ parser.Context) ast.Node { line, segment := block.PeekLine() // Check if we have enough characters for {var}` if len(line) < 6 || line[0] != '{' { return nil } // Check for {var}` prefix if !bytes.HasPrefix(line, []byte("{var}`")) { return nil } // Skip the {var}` prefix line = line[6:] start := segment.Start + 6 // Find the closing backtick endPos := bytes.IndexByte(line, '`') if endPos < 0 { return nil } // Extract the variable name varName := line[:endPos] if len(varName) == 0 { return nil } // Create the node n := &Node{ VarName: varName, } // Set the text segment to include the entire {var}`name` text textSegment := text.NewSegment(segment.Start, start+endPos+1) n.AppendChild(n, ast.NewTextSegment(textSegment)) // Advance the reader past this node block.Advance(6 + endPos + 1) // {var}` + name + ` return n } // HTMLRenderer is a renderer for variable nodes. type HTMLRenderer struct { html.Config } // NewHTMLRenderer returns a new HTMLRenderer. func NewHTMLRenderer(opts ...html.Option) renderer.NodeRenderer { r := &HTMLRenderer{ Config: html.NewConfig(), } for _, opt := range opts { opt.SetHTMLOption(&r.Config) } return r } // RegisterFuncs implements renderer.NodeRenderer.RegisterFuncs. func (r *HTMLRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) { reg.Register(KindVar, r.renderVar) } func (r *HTMLRenderer) renderVar( w util.BufWriter, source []byte, //nolint:revive node ast.Node, entering bool, ) (ast.WalkStatus, error) { if !entering { return ast.WalkContinue, nil } n := node.(*Node) if _, err := w.WriteString("<var>"); err != nil { return ast.WalkStop, err } if _, err := w.Write(n.VarName); err != nil { return ast.WalkStop, err } if _, err := w.WriteString("</var>"); err != nil { return ast.WalkStop, err } return ast.WalkSkipChildren, nil } // Extension is a goldmark extension for variable references. type Extension struct{} // Extend implements goldmark.Extender.Extend. func (e *Extension) Extend(m goldmark.Markdown) { // Register the parser m.Parser().AddOptions( parser.WithInlineParsers( util.Prioritized(new(Parser), 100), ), ) // Register the renderer m.Renderer().AddOptions( renderer.WithNodeRenderers( util.Prioritized(NewHTMLRenderer(), 500), ), ) } // New returns a new variable extension. func New() goldmark.Extender { return &Extension{} } |