//nolint:wrapcheck package envvar import ( "bytes" "github.com/yuin/goldmark" "github.com/yuin/goldmark/ast" "github.com/yuin/goldmark/parser" "github.com/yuin/goldmark/renderer" "github.com/yuin/goldmark/renderer/html" "github.com/yuin/goldmark/text" "github.com/yuin/goldmark/util" ) // Node represents an environment variable reference node in markdown AST. type Node struct { ast.BaseInline EnvVar []byte } // Inline implements ast.Inline interface. func (n *Node) Inline() bool { return true } // Kind implements ast.Node.Kind interface. func (n *Node) Kind() ast.NodeKind { return KindEnv } // Dump implements ast.Node.Dump interface. func (n *Node) Dump(source []byte, level int) { ast.DumpHelper(n, source, level, map[string]string{ "EnvVar": string(n.EnvVar), }, nil) } // KindEnv is a NodeKind for environment variable nodes. var KindEnv = ast.NewNodeKind("Env") // Parser is a Goldmark inline parser for parsing environment variable nodes. // // Environment variable references have the format {env}`XDG_DATA_DIRS` which will be rendered as // a span with the environment variable name. type Parser struct{} var _ parser.InlineParser = (*Parser)(nil) // Trigger reports characters that trigger this parser. func (*Parser) Trigger() []byte { return []byte{'{'} } // Parse parses an environment variable node. func (p *Parser) Parse(_ ast.Node, block text.Reader, _ parser.Context) ast.Node { line, segment := block.PeekLine() // Check if we have enough characters for {env}` if len(line) < 6 || line[0] != '{' { return nil } // Check for {env}` prefix if !bytes.HasPrefix(line, []byte("{env}`")) { return nil } // Skip the {env}` prefix line = line[6:] start := segment.Start + 6 // Find the closing backtick endPos := bytes.IndexByte(line, '`') if endPos < 0 { return nil } // Extract the environment variable name envVarName := line[:endPos] if len(envVarName) == 0 { return nil } // Create the node n := &Node{ EnvVar: envVarName, } // Set the text segment to include the entire {env}`name` text textSegment := text.NewSegment(segment.Start, start+endPos+1) n.AppendChild(n, ast.NewTextSegment(textSegment)) // Advance the reader past this node block.Advance(6 + endPos + 1) // {env}` + name + ` return n } // HTMLRenderer is a renderer for environment variable nodes. type HTMLRenderer struct { html.Config } // NewHTMLRenderer returns a new HTMLRenderer. func NewHTMLRenderer(opts ...html.Option) renderer.NodeRenderer { r := &HTMLRenderer{ Config: html.NewConfig(), } for _, opt := range opts { opt.SetHTMLOption(&r.Config) } return r } // RegisterFuncs implements renderer.NodeRenderer.RegisterFuncs. func (r *HTMLRenderer) RegisterFuncs(reg renderer.NodeRendererFuncRegisterer) { reg.Register(KindEnv, r.renderEnv) } func (r *HTMLRenderer) renderEnv( w util.BufWriter, source []byte, //nolint:revive node ast.Node, entering bool, ) (ast.WalkStatus, error) { if !entering { return ast.WalkContinue, nil } n := node.(*Node) if _, err := w.WriteString(``); err != nil { return ast.WalkStop, err } if _, err := w.Write(n.EnvVar); err != nil { return ast.WalkStop, err } if _, err := w.WriteString(""); err != nil { return ast.WalkStop, err } return ast.WalkSkipChildren, nil } // Extension is a goldmark extension for environment variable references. type Extension struct{} // Extend implements goldmark.Extender.Extend. func (e *Extension) Extend(m goldmark.Markdown) { // Register the parser m.Parser().AddOptions( parser.WithInlineParsers( util.Prioritized(new(Parser), 100), ), ) // Register the renderer m.Renderer().AddOptions( renderer.WithNodeRenderers( util.Prioritized(NewHTMLRenderer(), 500), ), ) } // New returns a new environment variable extension. func New() goldmark.Extender { return &Extension{} }