system/settings/gaming.nix (view raw)
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{
programs.steam.enable = true;
programs.gamemode = {
enable = true;
settings = {
general = {
renice = 5;
};
custom = {
start = "${pkgs.libnotify}/bin/notify-send 'GameMode started'";
end = "${pkgs.libnotify}/bin/notify-send 'GameMode ended'";
};
};
};
fonts.fontconfig.cache32Bit = true;
hardware.steam-hardware.enable = true;
hardware.opengl.driSupport32Bit = true;
hardware.pulseaudio.support32Bit = true;
services.pipewire.alsa.support32Bit = true;
services.pipewire.config.pipewire = {
"context.properties" = {
"link.max-buffers" = 16;
"log.level" = 2;
"default.clock.rate" = 44100;
"default.clock.quantum" = 32;
"default.clock.min-quantum" = 32;
"default.clock.max-quantum" = 32;
"core.daemon" = true;
"core.name" = "pipewire-0";
};
"context.modules" = [
{
name = "libpipewire-module-rtkit";
args = {
"nice.level" = -15;
"rt.prio" = 88;
"rt.time.soft" = 200000;
"rt.time.hard" = 200000;
};
flags = [ "ifexists" "nofail" ];
}
{ name = "libpipewire-module-protocol-native"; }
{ name = "libpipewire-module-profiler"; }
{ name = "libpipewire-module-metadata"; }
{
name = "libpipewire-module-protocol-pulse";
args = {
"pulse.min.req" = "32/44100";
"pulse.default.req" = "32/44100";
"pulse.max.req" = "32/44100";
"pulse.min.quantum" = "32/44100";
"pulse.max.quantum" = "32/44100";
"server.address" = [ "unix:native" ];
};
}
{ name = "libpipewire-module-spa-device-factory"; }
{ name = "libpipewire-module-spa-node-factory"; }
{ name = "libpipewire-module-client-node"; }
{ name = "libpipewire-module-client-device"; }
{
name = "libpipewire-module-portal";
flags = [ "ifexists" "nofail" ];
}
{
name = "libpipewire-module-access";
args = {};
}
{ name = "libpipewire-module-adapter"; }
{ name = "libpipewire-module-link-factory"; }
{ name = "libpipewire-module-session-manager"; }
];
"stream.properties" = {
"node.latency" = "32/44100";
"resample.quality" = 1;
};
};
systemd = {
extraConfig = ''
DefaultLimitNOFILE=524288
'';
user.extraConfig = ''
DefaultLimitNOFILE=524288
'';
};
services.ananicy = {
enable = true;
package = pkgs.ananicy-cpp;
};
networking.firewall = {
allowedUDPPorts = [
27031
27036
];
allowedTCPPorts = [
27036
27037
];
};
}
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