el/elements.go (view raw)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 | // Package el provides shortcuts and helpers to common HTML elements.
// See https://developer.mozilla.org/en-US/docs/Web/HTML/Element for a list of elements.
package el
import (
"fmt"
"io"
g "github.com/maragudk/gomponents"
)
func A(href string, children ...g.Node) g.NodeFunc {
return g.El("a", g.Attr("href", href), g.Group(children))
}
// Document returns an special kind of Node that prefixes its child with the string "<!doctype html>".
func Document(child g.Node) g.NodeFunc {
return func(w io.Writer) error {
if _, err := w.Write([]byte("<!doctype html>")); err != nil {
return err
}
return child.Render(w)
}
}
// Form returns an element with name "form", the given action and method attributes, and the given children.
func Form(action, method string, children ...g.Node) g.NodeFunc {
return g.El("form", g.Attr("action", action), g.Attr("method", method), g.Group(children))
}
func Img(src, alt string, children ...g.Node) g.NodeFunc {
return g.El("img", g.Attr("src", src), g.Attr("alt", alt), g.Group(children))
}
// Input returns an element with name "input", the given type and name attributes, and the given children.
// Note that "type" is a keyword in Go, so the parameter is called typ.
func Input(typ, name string, children ...g.Node) g.NodeFunc {
return g.El("input", g.Attr("type", typ), g.Attr("name", name), g.Group(children))
}
// Label returns an element with name "label", the given for attribute, and the given children.
// Note that "for" is a keyword in Go, so the parameter is called forr.
func Label(forr string, children ...g.Node) g.NodeFunc {
return g.El("label", g.Attr("for", forr), g.Group(children))
}
// Option returns an element with name "option", the given text content and value attribute, and the given children.
func Option(text, value string, children ...g.Node) g.NodeFunc {
return g.El("option", g.Attr("value", value), g.Text(text), g.Group(children))
}
// Progress returns an element with name "progress", the given value and max attributes, and the given children.
func Progress(value, max float64, children ...g.Node) g.NodeFunc {
return g.El("progress",
g.Attr("value", fmt.Sprintf("%v", value)),
g.Attr("max", fmt.Sprintf("%v", max)),
g.Group(children))
}
// Select returns an element with name "select", the given name attribute, and the given children.
func Select(name string, children ...g.Node) g.NodeFunc {
return g.El("select", g.Attr("name", name), g.Group(children))
}
// Textarea returns an element with name "textarea", the given name attribute, and the given children.
func Textarea(name string, children ...g.Node) g.NodeFunc {
return g.El("textarea", g.Attr("name", name), g.Group(children))
}
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