all repos — erl @ c8ab7c849959313a035bf9e448d110e794190a4f

Execute Reload Loop

state/state_test.go (view raw)

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package state

import (
	"bytes"
	"fmt"
	"log"
	"sync"
	"testing"
	"time"
)

// MockCommand implements the command.Command interface for testing
type MockCommand struct {
	mu          sync.Mutex
	startCalled bool
	stopCalled  bool
	waitCalled  bool
	startErr    error
	waitErr     error
	stopErr     error
	waitChan    chan struct{}
	started     bool
}

func NewMockCommand() *MockCommand {
	return &MockCommand{
		waitChan: make(chan struct{}),
	}
}

func (m *MockCommand) Start() error {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.startCalled = true
	m.started = true

	return m.startErr
}

func (m *MockCommand) Wait() error {
	m.mu.Lock()
	m.waitCalled = true
	m.mu.Unlock()

	// Wait for signal to simulate command completion
	<-m.waitChan

	return m.waitErr
}

func (m *MockCommand) Stop() error {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.stopCalled = true
	m.started = false
	// Signal Wait to return
	select {
	case m.waitChan <- struct{}{}:
	default:
	}

	return m.stopErr
}

func (m *MockCommand) SimulateExit() {
	m.mu.Lock()
	m.started = false
	m.mu.Unlock()
	// Signal Wait to return
	select {
	case m.waitChan <- struct{}{}:
	default:
	}
}

func (m *MockCommand) WasStartCalled() bool {
	m.mu.Lock()
	defer m.mu.Unlock()

	return m.startCalled
}

func (m *MockCommand) WasStopCalled() bool {
	m.mu.Lock()
	defer m.mu.Unlock()

	return m.stopCalled
}

func (m *MockCommand) WasWaitCalled() bool {
	m.mu.Lock()
	defer m.mu.Unlock()

	return m.waitCalled
}

func (m *MockCommand) SetStartError(err error) {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.startErr = err
}

func (m *MockCommand) SetWaitError(err error) {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.waitErr = err
}

func (m *MockCommand) SetStopError(err error) {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.stopErr = err
}

func (m *MockCommand) Reset() {
	m.mu.Lock()
	defer m.mu.Unlock()
	m.startCalled = false
	m.stopCalled = false
	m.waitCalled = false
	m.startErr = nil
	m.waitErr = nil
	m.stopErr = nil
	m.started = false
	m.waitChan = make(chan struct{})
}

func createTestStateMachine() (*StateMachine, *MockCommand, *bytes.Buffer) {
	mockCmd := NewMockCommand()
	var buf bytes.Buffer
	logger := log.New(&buf, "", 0)

	sm := New(mockCmd, logger)

	return sm, mockCmd, &buf
}

func TestStateString(t *testing.T) {
	t.Parallel()

	tests := []struct {
		state    State
		expected string
	}{
		{NotStarted, "NotStarted"},
		{Running, "Running"},
		{Exited, "Exited"},
		{State(99), "Unknown"},
	}

	for _, tt := range tests {
		if got := tt.state.String(); got != tt.expected {
			t.Errorf("State.String() = %v, want %v", got, tt.expected)
		}
	}
}

func TestEventString(t *testing.T) {
	t.Parallel()

	tests := []struct {
		event    Event
		expected string
	}{
		{Start, "Start"},
		{Signal, "Shutdown"},
		{Exit, "Stopped"},
		{Restart, "Restart"},
		{Event(99), "Unknown"},
	}

	for _, tt := range tests {
		if got := tt.event.String(); got != tt.expected {
			t.Errorf("Event.String() = %v, want %v", got, tt.expected)
		}
	}
}

func TestNewStateMachine(t *testing.T) {
	t.Parallel()

	sm, _, _ := createTestStateMachine()

	if sm.currentState != NotStarted {
		t.Errorf("Initial state should be NotStarted, got %v", sm.currentState)
	}
}

func TestStartTransition(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Send Start event
	sm.SendEvent(Start)

	// Give some time for goroutine to start
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Running {
		t.Errorf("State should be Running after Start event, got %v", sm.currentState)
	}

	if !mockCmd.WasStartCalled() {
		t.Error("Start should have been called on command")
	}

	if !mockCmd.WasWaitCalled() {
		t.Error("Wait should have been called on command")
	}
}

func TestSignalTransition(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Start the state machine
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	// Reset mock to clear start calls
	mockCmd.Reset()

	// Send Signal event
	sm.SendEvent(Signal)
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Exited {
		t.Errorf("State should be Exited after Signal event from Running, got %v", sm.currentState)
	}

	if !mockCmd.WasStopCalled() {
		t.Error("Stop should have been called on command")
	}
}

func TestExitTransition(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Start the state machine
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	// Simulate command exit
	mockCmd.SimulateExit()
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Exited {
		t.Errorf("State should be Exited after Exit event, got %v", sm.currentState)
	}
}

func TestRestartFromRunning(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Start the state machine
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	// Reset mock to clear initial calls
	mockCmd.Reset()

	// Send Restart event
	sm.SendEvent(Restart)
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Running {
		t.Errorf("State should still be Running after Restart event, got %v", sm.currentState)
	}

	if !mockCmd.WasStopCalled() {
		t.Error("Stop should have been called during restart")
	}

	if !mockCmd.WasStartCalled() {
		t.Error("Start should have been called during restart")
	}
}

func TestRestartFromExited(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Start and then exit
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)
	mockCmd.SimulateExit()
	time.Sleep(10 * time.Millisecond)

	// Reset mock
	mockCmd.Reset()

	// Send Restart event from Exited state
	sm.SendEvent(Restart)
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Running {
		t.Errorf("State should be Running after Restart from Exited, got %v", sm.currentState)
	}

	if !mockCmd.WasStartCalled() {
		t.Error("Start should have been called during restart from Exited")
	}
}

func TestStartFromExited(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Start and then exit
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)
	mockCmd.SimulateExit()
	time.Sleep(10 * time.Millisecond)

	// Reset mock
	mockCmd.Reset()

	// Send Start event from Exited state
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Running {
		t.Errorf("State should be Running after Start from Exited, got %v", sm.currentState)
	}

	if !mockCmd.WasStartCalled() {
		t.Error("Start should have been called")
	}
}

func TestInvalidTransitions(t *testing.T) {
	t.Parallel()

	sm, _, buf := createTestStateMachine()

	tests := []struct {
		initialState State
		event        Event
		description  string
	}{
		{NotStarted, Signal, "Signal from NotStarted"},
		{NotStarted, Exit, "Exit from NotStarted"},
		{NotStarted, Restart, "Restart from NotStarted"},
		{Exited, Signal, "Signal from Exited"},
		{Exited, Exit, "Exit from Exited"},
	}

	for _, tt := range tests {
		// Reset state machine to initial state
		sm.currentState = tt.initialState
		buf.Reset()

		sm.SendEvent(tt.event)

		if sm.currentState != tt.initialState {
			t.Errorf(
				"%s: state should remain %v, got %v",
				tt.description,
				tt.initialState,
				sm.currentState,
			)
		}

		logOutput := buf.String()
		if logOutput != "" {
			t.Errorf("%s: should not log invalid transition", tt.description)
		}
	}
}

func TestCommandStartError(t *testing.T) {
	t.Parallel()

	sm, mockCmd, buf := createTestStateMachine()

	// Set start to return an error
	mockCmd.SetStartError(fmt.Errorf("test error"))

	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	// Should still transition to Running state even if start fails
	if sm.currentState != Running {
		t.Errorf("State should be Running even if Start fails, got %v", sm.currentState)
	}

	logOutput := buf.String()
	if logOutput == "" {
		t.Error("Should have logged start message")
	}
}

func TestCommandStopError(t *testing.T) {
	t.Parallel()

	sm, mockCmd, buf := createTestStateMachine()

	// Start first
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)

	// Set stop to return an error
	mockCmd.SetStopError(fmt.Errorf("stop error"))
	buf.Reset()

	sm.SendEvent(Signal)
	time.Sleep(10 * time.Millisecond)

	if sm.currentState != Exited {
		t.Errorf("State should be Exited even if Stop fails, got %v", sm.currentState)
	}

	logOutput := buf.String()
	if logOutput == "" {
		t.Error("Should have logged stop message")
	}
}

func TestConcurrentEvents(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Send multiple events concurrently
	go sm.SendEvent(Start)
	go sm.SendEvent(Start)
	go sm.SendEvent(Start)

	time.Sleep(50 * time.Millisecond)

	if sm.currentState != Running {
		t.Errorf("State should be Running after concurrent Start events, got %v", sm.currentState)
	}

	if !mockCmd.WasStartCalled() {
		t.Error("Start should have been called")
	}
}

func TestCompleteLifecycle(t *testing.T) {
	t.Parallel()

	sm, mockCmd, _ := createTestStateMachine()

	// Complete lifecycle: NotStarted -> Running -> Exited -> Running -> Exited

	// Start
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)
	if sm.currentState != Running {
		t.Errorf("Expected Running, got %v", sm.currentState)
	}

	// Signal to stop
	sm.SendEvent(Signal)
	time.Sleep(10 * time.Millisecond)
	if sm.currentState != Exited {
		t.Errorf("Expected Exited, got %v", sm.currentState)
	}

	// Start again
	mockCmd.Reset()
	sm.SendEvent(Start)
	time.Sleep(10 * time.Millisecond)
	if sm.currentState != Running {
		t.Errorf("Expected Running after restart, got %v", sm.currentState)
	}

	// Exit naturally
	mockCmd.SimulateExit()
	time.Sleep(10 * time.Millisecond)
	if sm.currentState != Exited {
		t.Errorf("Expected Exited after natural exit, got %v", sm.currentState)
	}
}